Review A straight line runs from Chuck Yeager's Air Combat, one of the most revered and influential PC flight sims, to Jane's new survey sim USAF. The Jane's tradition of accessible flight simulations with plenty of planes and options has given us Air Combat, US Navy Fighters, Advanced Tactical Fighters, and Israeli Air Force, with steady improvement and little deviation from the formula. USAF is no exception, but is poised to take the survey sim into new territory. The appeal of this sort of simulation is because of several factors: It has a lot of planes, numerous gameplay options, and moderate realism levels. Together these three elements create a package that gives the more casual fan a taste of air combat without the burden of too much detail. Hard-core simulation fans often shun such games for these same reasons, because the generic controls and lack of extreme realism or detail seem too far removed from the real-world complexities of in-depth sims like Flanker 2.0 and Falcon. There's no question that USAF falls in the midrange on the realism scale. With eight flyable planes, you can't expect the refined flight model and sophisticated avionics of a stand-alone simulation. But for this trade-off you get those eight planes, each with unique cockpits and distinct, if not precise, flight models. To simplify things, controls are shared among the eight planes, so that the F-117 uses the same radar functions as the F-16, and so on. USAF pushes the envelope by taking on several generations of air combat. Planes and missions come from Vietnam, the Gulf War, and the near future, creating a broad canvas of action rarely seen in a flight sim. You can fly in the F-15, F-16, F-22, F-117, F4, MiG 29, F-105, and A-10, plus some variations on these. This diversity serves as a sort of history lesson on the development of jet combat, as you go from the fast gunfights and rudimentary radar of the F-105 and F4 to the hi-tech stealth precision of the F-22. All three eras (past, present, and future) are ably served by full-blown campaigns illustrating the many roles of air combat. The four campaigns include a present-day training situation, Vietnam, the Gulf War, and a hypothetical near-future European conflict. Campaigns are semidynamic, meaning the missions are scripted with some randomization, and resources are tracked throughout the course of the campaign. If you use missiles and lose airframes carelessly, you'll probably find yourself short on funds later in the campaign. It's not the true dynamic battlefield found in the likes of Longbow and Falcon, but the missions are tight and the campaigns are satisfying. The rest of the play options feature the stunning array of game types that are the trademark of the Jane's line. You can create almost any encounter you want with a quick mission option. Air-to-air and strike missions can be configured to pit any aircraft or group against any other in any situation, altitude, and position of advantage. Want to try a wing of Phantoms against a single Strike Eagle? It will take you about a minute. You can also simply start a random quick mission that will choose all these settings for you. Scripted stand-alone missions take on specific historical encounters and elaborate hypothetical scenarios that cover the entire range of air combat. USAF is playable online via Jane's Combat.net matching service, and will also form the core of the forthcoming Jane's World War: a massively multiplayer persistent-world air-combat arena. It will be your first point of entry to this ambitious project, but the beta and final launch dates of Jane's World War are uncertain as of this time. Visually, USAF is inconsistent. The detail on the planes and objects is good, and while terrain looks decent from high altitudes, you'll see some real problems with it once you get down low. The landscape textures have visible seams. There's also an odd kind of texture pop-in as the terrain visibly smoothes during flight. Even the trees and bushes look funny: small, blinking, and quite distracting. Frame rates are adequate on a high-powered system, but the terrain problems in Pixel's Israeli Air Force persist in this newer simulation. In high-altitude aircraft this isn't a problem, but with the mud runs of the A-10 and F15, it becomes more of an issue. Graphical flaws aside, USAF continues a revered tradition of accessible and diverse Jane's flight simulations. There are more missions and planes in this one package than in a dozen other recent sims, and its diverse features and the important place USAF will have in Jane's World War will keep it flying for a long, long time to come. --Tony Lopez --Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. -- GameSpot Review
C**T
Software PC purchase
Software didn't work and I tried several times to load but wouldn't load. Vender offered a refund if sent back.
Z**A
This game is awesome, works in windows 8.1, using tackleberry patch
This game is every bit the gem that others have mentioned, but it has perplexed many as to how to get it to run in Windows 7/8/10.I just got it to run in Windows 8.1. This is the one game that I absolutely need, now it's alive again!It's worth taking the chance to get it to work. The game play, the sound and dialog, the training missions, are all well done. I'm sure that I'll be playing this game regularly for many years to come. Graphics lose a little luster in Windows 8.1 from way back in the day on Windows ME, but still holds up.Get the t4ckl3b3rry patch from [...]Install USAF from the diskRun the patch 1.02 fileplanet used to have it, may not need it with the tackleberry patchGet the t4ckl3b3rry patch (the tackleberry patch) JU102W7TP.exe put it in the USAF folder and extractSet USAF.exe compatibility to XP SP3Run USAFconfig.exe and set to your video cardRun USAF.bat which will close explore.exe, it’ll start again when you quit the game to windowsThere is a pitching (bobbing) issue with the base install that is improved with the patches, you still need to use the trim keys to attain level flight.
M**S
Product looked like it was collected from a dustbin
Product looked like it was collected from a dustbin, re-cycled and sold, wasn't new, gave me reasons to be concerned about my health
U**R
When You Age
.... It took me many days to get my joystick to work with this program. Yet, you still need to use the keyboard when you want to slow down, use the breaks, and release the landing gear. I flew a little and it made my head spin. Some years ago I would recover from my dizziness and would go right on playing. But now it is just not fun anymore. This program does not make me forget that it is computer-generated planes I am trying to shoot down. When you see the real planes the program is attempting to simulate, even if it is just on TV, you will always think about how pale this electronic imitation really is. .... Still, strategy games of war are fun for me, while this is an exercise in getting dizzy and disoriented.
A**R
Four Stars
Thank you my game came when you said it would.
F**Y
Too bad... It had a lot of potential.
This game made a very good impression on me. In fact, I thought it was the best ever. However, there's a big "but". There are so many BUGS!!! It is unbelievable that Jane's was able to release this thing with so many bugs. I was put in disbelief, because this game has some of the best graphics and realism I've ever seen for a fighter-jet game.I know what you're thinking, though. Look for a patch? Nope. Jane's Combat Simulations apparently abandoned their long-lived legacy of combat flight sims right after releasing USAF. Unbelieveable.Bottom line... This game is nothing but a disappointment.
"**"
if you like it buy it
if you like this type of game then buy it
R**S
nvdia-yes, ati-no(revised)ati - ok
...after reinstalling usaf and setting compatibility to windows 2000 for XP the usaf seemed to work much better...I guess the ati 9700works fine with this game,but I figured this out without ati tech help!...for windows 95,98&ME the game runs fine and good on XP with compatibility set to Windows 2000...enjoyable simulator,especially mid-air refueling near hostile area...fill-up,lock-on, fire and flee!
Trustpilot
2 days ago
1 day ago